Making a low poly game in under 48 hours! - Ludum Dare 48 | Indie Game Devlog

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I took a quick break from working on my main game to take part in Ludum Dare 48. This video is a bit different to my previous ones, so let me know what you think in the comments. :) Links: - Ludum Dare Entry: https://ldjam.com/events/ludum-dare/48/fish-for-meaning - Web version: https://stevejstone.itch.io/fish-for-meaning - Source: https://gitlab.com/steve.jstone/ludum-dare-48 Tools: - Unity 3D - Blender - Affinity Designer - SFXR (Sound): https://sfxr.me/ - Bosca Ceoil (Music): https://boscaceoil.net/ - Lospec Palette List: https://lospec.com/palette-list #indiedev #gamedev #madewithunity #ldjam #ludumdare48 === Music for this video === Chill Day and Overjoyed by Lakey Inspired
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Making a low poly game in under 48 hours! - Ludum Dare 48 | Indie Game Devlog