Bevy & Rust Star Wars Scene - How it Works
https://www.youtube.com/watc...BEVY and RUST + Star Wars = epic. This is a code breakdown / walk through of this project I built in 1 hour using Bevy and Rust.
Everything from laser shooting walkers + xwing to procedual world generation to heightmap rendering shader.
PROJECT SOURCE CODE:
https://github.com/TanTanDev/not_star_wars.git
VIDEO OF ME BUILDING THIS PROJECT in 1 hour no commentary:
https://youtu.be/poyTZE8exb0?feature=shared
MILESTONE TIMESTAMPS:
0:00 what we building
0:30 lasers
3:07 procedural generation
5:23 terrain shader
6:58 vertex shader: heightmap
7:35 fragment shader: texturing
8:25 walker + cliff movement
8:43 bevy settings
9:08 project secrets exposed
My discord group:
https://discord.gg/9P8QSYf
Want to support me?
⁍ Patreon: https://patreon.com/Tantandev
⁍ Monero: 43Ktj1Bd4Nkaj4fdx6nPvBZkJewcPjxPB9nafnepM7SdGtcU6rhpxyLiV9w3k92rE1UqHTr4BNqe2ScsK1eEENvZDC3W1ur
#gamedev #rustlang #bevyengine