Programming Particle Effects in my Game Engine

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Devlog video about "Homegrown", a casual farming game I'm creating using my own engine. This time I'm implementing particle effects into the game! Support the channel on Patreon and get access to the code for this game, the city-builder, and Equilinox: https://www.patreon.com/thinmatrix My previous game "Equilinox": https://store.steampowered.com/app/853550/Equilinox/ You can follow the progress of the game on my social media: Twitter: https://twitter.com/ThinMatrix Instagram: https://www.instagram.com/thinmatrix/ Facebook: https://www.facebook.com/thinmatrix Trello: https://trello.com/b/W3zkIJTM/farm Email: thinmatrix@gmail.com Background music by Jamal Green: https://open.spotify.com/artist/50jTMgIPZrjKFgHbCvoeRt?si=Z-xfUXEXQCuGdGRy7qf9Ug&dl_branch=1 Outro music by Dannek Studio: https://www.youtube.com/user/DannekStudio #devlog #Homegrown
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Programming Particle Effects in my Game Engine