Programming Terrain Generation for my Farming Game

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Devlog video about "Homegrown", a casual farming game I'm creating using my own engine. This time I use the dual-grid approach to generate some nicer looking grass and path meshes! Oskar's talk about the dual-grid (starting at 5:08): https://youtu.be/Uxeo9c-PX-w?t=308 Support the channel on Patreon and get access to the code for this game, the city-builder, and Equilinox: https://www.patreon.com/thinmatrix My previous game "Equilinox": https://store.steampowered.com/app/853550/Equilinox/ You can follow the progress of the game on my social media: Twitter: https://twitter.com/ThinMatrix Instagram: https://www.instagram.com/thinmatrix/ Facebook: https://www.facebook.com/thinmatrix Trello: https://trello.com/b/W3zkIJTM/farm Email: thinmatrix@gmail.com Background music by Jamal Green: https://open.spotify.com/artist/50jTMgIPZrjKFgHbCvoeRt?si=Z-xfUXEXQCuGdGRy7qf9Ug&dl_branch=1 Outro music by Dannek Studio: https://www.youtube.com/user/DannekStudio #devlog #Homegrown
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Programming Terrain Generation for my Farming Game