Technical Devlog: Implementing Audio into my Game Engine

https://www.youtube.com/watc...
Devlog video about "Homegrown", a casual farming game I'm creating using my own engine. In preparation for the UI overhaul I'm implementing the audio system into my game engine this week. Support the channel on Patreon and get access to the game & code for Homegrown, the city-builder, and Equilinox: https://www.patreon.com/thinmatrix Play my previous game "Equilinox": https://store.steampowered.com/app/853550/Equilinox/ You can follow the progress of the game on my social media: Twitter: https://twitter.com/ThinMatrix Instagram: https://www.instagram.com/thinmatrix/ Facebook: https://www.facebook.com/thinmatrix Trello: https://trello.com/b/W3zkIJTM/farm Email: thinmatrix@gmail.com Background music by Jamal Green: https://open.spotify.com/artist/50jTMgIPZrjKFgHbCvoeRt?si=Z-xfUXEXQCuGdGRy7qf9Ug&dl_branch=1 Outro music by Dannek Studio: https://www.youtube.com/user/DannekStudio #devlog #Homegrown
Home
/
Indie Game Developers
/
ThinMatrix
/
Technical Devlog: Implementing Audio into my Game Engine