GAMES IN PROGRESS
  • Topics
    • Tutorials and programming
    • Dev logs
    • Art, design and animation
    • Development tools & assets
    • Industry insights and strategies
    • Game jams & collaborations
    • Miscellaneous insights
  • Indie games
    • Published
    • Coming soon
  • Misc
    • Learning Hub
    • Dev live on Twitch
Latest Videos
Home
Discover all devlogs
Game developers
Send us your feedback

Is this mechanic too powerful for my puzzle platformer? (Hat Wizard, Dev Log 9)

6:13
https://www.youtube.com/watc...
In this dev log I add a new teleport mechanic to the game. I also add a new environment with office props. These props allow for interesting new ways to kill enemies, though not really intentional...
Home
/
Indie Game Developers
/
Tim Commandeur
/
Is this mechanic too powerful for my puzzle platformer? (Hat Wizard, Dev Log 9)
Tim Commandeur
Tim Commandeur
6K subscribers
https://www.youtube.com/channel/...
Tim Commandeur
VideosStatisticsAboutDev logs
a day ago
0:21
Tim Commandeur
3 Months Of GamedevTim Commandeur
2 years ago
4:08
Tim Commandeur
How my Custom Game Engine Works (Wizard School Simulator, Dev Log)Tim Commandeur
2 years ago
2:44
Tim Commandeur
Rebuilding My Game From Scratch (No Engine)Tim Commandeur
2 years ago
7:01
Tim Commandeur
Wizard School Simulator - Devlog 5Tim Commandeur
3 years ago
5:34
Tim Commandeur
This is what my game sounds like (Hat Wizard - Dev Log 10)Tim Commandeur