How I made my NPCs feel immersive using Unity's Animation Rigging! Tavern Team Devlog 2

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I used Unity's Animation Rigging package to make my nps feel more immersive and interactive. Today Im showing an update to my Tavern Manager game where I update the logic for NPCs to add more functionalities such as idle animations and conversations at tables. I also made some updates to the lighting in my scene. My links - Come hang out on discord: http://discord.gg/hYcCMwSamc Twitter: https://twitter.com/TJGameDev Music In Order of Play - Celebration | Alexander Nakarada (www.serpentsoundstudios.com) Licensed under Creative Commons BY Attribution 4.0 License http://creativecommons.org/licenses/by/4.0/ Corbyn Kites | Lilac Skies: https://www.youtube.com/watch?v=HypzB... Corbyn Kites | Overdrive: https://www.youtube.com/watch?v=nfNZM... Corbyn Kites | Slow Burn: https://www.youtube.com/watch?v=r0P9K... About me - Hi I'm TJ a developer who is passionate about learning gamedev I primarily develop games on the unity platform but any code is fair game for game dev. I’m still learning a lot but hope you’ll be able to learn from my progress. Software Used - Visual Studio Code: https://code.visualstudio.com/ Adobe Premiere Pro: https://www.adobe.com/products/premie... Adobe Photoshop: https://www.adobe.com/products/photos... PC Specs - NVIDIA GeForce RTX 3080 AMD Ryzen 7 2700x 32GB RAM #unity3d #indiedev #gamedev #indiegame #gamedevelopment #devlog #madewithunity