I Added Multiplayer to my Tavern Simulator! | Tavern Team Devlog Ep. 5

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Tavern Team is a simulation / management game that revolves around serving customers and managing your medieval tavern with your friends. I've implemented netcode, connected with friends over steam, and a sick arm wrestling system. Now I keep saying that phrase, “with your friends” but hold up, so far all the coding I have done has been focused around single player mechanics. I think now is a good time to start implementing multiplayer as it will help me learn how I have to architect my game going forward. I also spent some time developing an armwrestling mechanic as it sat highly on the list of priorities.Im super happy with how it turned out and am excited to show you so I'll discuss in depth how this system works. Come hang out on Discord: https://discord.gg/cSnj42XCy5 Twitter: https://twitter.com/TJGameDev Music In Order of Play - Mélonade - Shine Your Light https://www.youtube.com/watch?v=tHxEAAlCITs jump man 93 - bruh https://www.youtube.com/watch?v=5mwlU71S7TA potsu - letting go https://www.youtube.com/watch?v=WqCpWu8tgRw About me - Hi I'm TJ a developer who is passionate about learning gamedev. I primarily develop games on the unity platform but any code is fair game for game dev. I’m still learning a lot but hope you’ll be able to learn from my progress. Software Used - Unity Version: 2021.1.22f1 Visual Studio Code: https://code.visualstudio.com/ Adobe Premiere Pro: https://www.adobe.com/products/premie... Adobe Photoshop: https://www.adobe.com/products/photos... PC Specs - NVIDIA GeForce RTX 3080 AMD Ryzen 7 2700x 32GB RAM #unity3d #indiedev #gamedev #indiegame #gamedevelopment #devlog #madewithunity #indiedev