VR Systems Showcase - 4 Unity Projects (Mesh Creation, Shaders, and A Strategy Game)

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I took a course in VR Systems this past semester at college, and here are 4 of the projects I worked on. This includes C# code to dynamically generate and update a mesh, HLSL shaders, and a strategy game inside of Unity! #1 - Mesh Creation Creating a mesh (ribbon) using C# code that is generated and updated at runtime #2 - Minecraft Chunk Generate a 20x20x20 “Chunk” of blocks as a mesh similar to Minecraft #3 - HLSL Shader A simple gradient shader in HLSL, using both the vertex and pixel/fragment shader #4 - Porch Pirates Game Our group of 4 decided on a strategy game themed around pirates using Unity, where you had to control ships traveling to surrounding islands trying to steal the most packages ▷Discord: https://discord.gg/c547yhb Timestamps: 0:00 Intro 0:20 #1 - Mesh Creation 0:53 #2 - Minecraft Chunk 1:35 #3 - HLSL Shader 1:57 #4 - Porch Pirates Game 3:06 Outro #indiegamedev #vrsystems #madewithunity Music FloFilz - Blue Orchard https://chll.to/db3890dd
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VR Systems Showcase - 4 Unity Projects (Mesh Creation, Shaders, and A Strategy Game)