Breakdown of VFX Graph smoke portal sample | Unity
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In this video, learn all the steps to achieve the smoke sample from Houdini simulation to Unity integration.
Timestamps:
[0:00] Intro
[2:24] Houdini Simulation
[08:05] Unity Integration
[10:15] Flame Effects
[11:13] Blending Together
[15:39] Procedural Crystals
[17:28] Optimization
[20:16] HDRP Lighting
[23:43] Outro and useful links
Learn more about Smoke lighting in this blog post: https://on.unity.com/40MJ7g9
Use T-flow: https://on.unity.com/3ulrXdv
Explore more VFX Graph:
- VFX Graph documentation: https://on.unity.com/3MNzPuv
- VFX Graph samples: https://on.unity.com/40MKCLj
- Roadmap: https://on.unity.com/46qaApp
- Unity website: https://on.unity.com/46plnzS
- Unity forums: https://on.unity.com/46j8Gqx
- Official discord: https://on.unity.com/46j8I1D