Small teams, big communities: Solving challenges with assets | Unite 2022

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Featuring Unity game creators and publishers, this panel session answers questions on how they leveraged art and tools from the Asset Store. They’ll also highlight how the future of game development will greatly benefit from building together by leveraging talent and assets from creators all over the world. Host: Hasan Al Salman, Senior Community Manager (Unity) Speakers: Renaud Forestié, Asset Store Publisher & UX Director (More Mountains) Freya Holmér, Asset Store Publisher & Studio Founder Follow Renaud on Twitter: https://twitter.com/_moremountains And Freya: https://twitter.com/FreyaHolmer Timestamps 00:00 Introductions 2:51 First interactions with Unity Asset Store 11:14 Renaud on building assets in game jams 14:00 Freya on Shader Forge and Shapes 18:42 Different approaches to marketing assets 24:18 Renaud on creating Feel 29:16 Approaches to designing useful assets 35:11 Where to draw the line for scope 41:08 Surprises by feedback from users 45:00 Closing thoughts and advice for publishers 48:49 Where to follow Renaud and Freya