Buoyancy with Unity Rigidbodies - Part 2 / Waves
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This was made using Unity 2020.3 LTS and HDRP 10. Any other version may vary.
Music https://www.youtube.com/watch?v=IV8N-gy5QZg
0:00 Introduction
00:44 Making the waves displacement shader
06:40 Making the Ocean Manager script
12:17 Editing the original Buoyancy Object script
13:12 Tidying up
14:00 Testing the system
15:00 Optimization considerations
15:38 Infinite ocean techniques
17:10 Outro