A Day of Solo Indie Game Dev in 1 minute 41 seconds - Devlog

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My solo indie game dev progress on the 13th of March. I finally got the v1.04 update finished, which includes the lighthouse from the previous week, the water shader that I made over the past few days of working on Otok and also includes the long-awaited Advanced Island Generation. So if you got the game, you can now make little islands that have some nice height to them. The game may now have some performance issues on older phones, since I didn't optimize the water for mobile, and I think I made some changes to the quality increases for pc which unintentionally got passed to mobile. I also messed around with Entomophobia for a tiny bit, I made a shader graph, which will maybe be used for showing the player getting hit. Wishlist Otok: https://store.steampowered.com/app/2331880/Otok/ Otok is already released on the following: iOS: https://apps.apple.com/us/app/otok/id1665571846 Android: https://play.google.com/store/apps/details?id=com.VuVuu.otok&pli=1 itch.io: https://vuvuu-inc.itch.io/otok join the Discord: https://discord.gg/DypBstQ Support the Indie Game Dev Dreams? ➡ Ko-fi: https://ko-fi.com/vuvuuinc ➡ Patreon: https://www.patreon.com/VuVuu Check out my Website: https://www.vuvuu.dev this one is a spicy video, it also took me like 5 hours to edit, which is a bit sad, but whatever. :) #gamedev #pixelart #indiedev #vuvuu
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A Day of Solo Indie Game Dev in 1 minute 41 seconds - Devlog