Coding your own External tools in game development || Hell Takes All
https://www.youtube.com/watc...Coding your own external tools is very beneficial in game development. In making Hell Takes All, I use an item creation tool that allows me to create items in a very easy and streamlined way. This just shows how important it is to optimize your game development as good as possible.
discord: https://discord.gg/ccSTrY6ENB
music used:
"Artificial.Music - Almost There" is is under a Creative Commons (CC BY 3.0) license.
http://creativecommons.org/licenses/b...
/ @smarttoaster
Music powered by BreakingCopyright:
• 💨 Soul (Royalty Free Music) - "ALMOST...
"Alex Productions - Office" is under a Creative Commons (CC BY 3.0) license.

/ @alexproductionsnocopyright
Music promoted by BreakingCopyright:

• 🕴️ Royalty Free Business Corporate Mu...
"Lesion X - Chasing Stars" is under a Creative Commons (CC BY 3.0) license

/ lesionx
Music promoted by BreakingCopyright:

• ✈️ Trap & Electronic Bass (Music For ...
Home
/
Indie Game Developers/
Whalegum/
Coding your own External tools in game development || Hell Takes All