Unity Multiplayer Game Development - New Map & Capture The Flag Gamemode

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Unity Multiplayer Game Development - New Map & Capture The Flag Gamemode. Hello guys, this is my 8th update video showing the progress on my current Unity multiplayer game development project. I am making a multiplayer first person game with multiple game modes. Currently I’m implementing common multiplayer features but it's fairly playable and almost ready for its first playtest. I hope to add many unique game modes that can be played in a variety of team sizes. Hopefully that will be fun but, we'll have to see. ---------------------- Rug's tutorial on an object oriented weapon system: https://youtu.be/oc02-iwsIqA Another tutorial by Unity on c# inheritance: https://youtu.be/F7Wu6_uzD1I My Multiplayer Development Updates Playlist: https://www.youtube.com/playlist?list=PLVqRTwCGjv9KcHW8jJmtyk5tfdr0XsDRF Tom’s Unity Multiplayer Networking Series: https://youtu.be/uh8XaC0Y5MA Discord: https://discord.gg/7rGAAqC My Website: https://zxgames.net/ ---------------------- Time stamps: 0:00 - Intro 0:30 - Ship Map 1:45 - Hand Bob Re-work 2:08 - Item System Re-work 3:17 - Gamemode System Re-work 3:47 - Capture The Flag 4:50 - Scoreboard & Pause 5:02 - Player Ping 5:14 - Server Lists 5:49 - Connection Error Screen 6:07 - Server Commands 6:29 - Outro ---------------------- Music: Title: Kubbi Cascade Source: https://youtu.be/B4ZjUoEKiLs Title: Coffe In Rain (8 Bits) Source: https://youtu.be/tlMZWKMpOn0 Title: Kry​Soar - No More Memory Source: https://youtu.be/XMPerVSZBn4 My Specs: GTX 970 Intel i7 6700k 32 GB Ram #Devlog #GameDev #Multiplayer #Unity3D #Unity #IndieDev #LowPoly #GameDevelopment