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Godot 4: Navigation & Rag Doll / Porting a Game to Godot 4 Part 2

Godot 4: Navigation & Rag Doll / Porting a Game to Godot 4 Part 2

Published
Length6 min
First of all, happy new year! May it be better than the last one. And may Godot 4.0 finally be released. With that out of the way, here's a video covering Godot 4's navigation system to which I ported my Godot 3.4 enemy setup. I also ported the ragdoll death. Sort of. Physical skeleton still needs a bit of work in Godot 4, apparently. Like and subscribe for more content. Thank you.