OPTIMIZING my Voxel Raytracing Engine | Devlog 4

https://www.youtube.com/watc...
In this video, I explain how I optimized many different parts of my voxel raytracing engine, written using C and OpenGL. check out the project on github: https://github.com/frozein/DoonEngine music (in order): elijah who - when you're near: https://youtu.be/DkhM6p1_p2I potsu - sunny: https://youtu.be/JBPPnjCipyE elijah who - peach tea: https://youtu.be/vHKBP13_82Q elijah who - zero: https://youtu.be/IsOKtU2F75I