Building a Open World for my Game | Sandfire Devlog #2
https://www.youtube.com/watc...Hello In this Devlog I cover the creation of my small open world, music, programming and 3D modelling. Waiting for Godot 4.
Sandfire takes the Player on a journey through a profound Abyss to find the source of a magic sickness that currently plagues the rest of the world.
Sandfire Devlogs: https://www.youtube.com/playlist?list=PLj3K0UERzFLjcDEnf2_HeV1Vd4B_F86_u
Sandfire pre Devlog: https://www.youtube.com/playlist?list=PLj3K0UERzFLhSAfcyETRrpRcMyYoJcaIZ
More on Twitter: https://twitter.com/kmitt91
Artstation: https://www.artstation.com/dj_kmitta
My itch: https: https://kmitt.itch.io/
Timestamps:
0:00 Intro
0:20 Creating a Open World
1:00 Basic Blockout
2:03 Examples
3:02 Adding Details
4:18 Texturing
4:39 Splatmap texture
5:40 Finalizing the map
6:15 Performance
6:50 Making a Main Menu
7:32 Grass Shader
8:20 Music
8:45 Future Plans
9:25 About the Demo