Enhancing Gameplay: Locked Doors, Advanced Enemies, Refined Level Boundaries, VFX | Sandfire DevLog

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In this Video I show you the game development progress on my indie game "Sandfire". . . . Sandfire is a singleplayer-action-adventure game with souls-like elements. Sandfire takes the Player on a journey through a profound Abyss to find the source of a magic sickness that currently plagues the rest of the world. . . . My Social Media: LinkTree: https://www.linktr.ee/kmitt91 X/Twitter: https://twitter.com/kmitt91 Instagram: https://www.instagram.com/kmitt91/ TikTok: https://www.tiktok.com/@kmitt91 Artstation: https://www.artstation.com/kmitta Sandfire Discord Server: http://discord.gg/mYRKZwC3Ec . . . Timestamps: 0:00 Introduction 0:25 Locked Doors and Keys 1:04 Loading Screen 1:49 Teleportation 2:31 Enemy Attacks and VFX 3:22 Level Boundaries 4:52 Pause Menu . . . Background Music : https://www.youtube.com/watch?v=wtcH2zi9xVM #godot4 #soulslike #gamedev . . . Thanks for watching! (Ich war nie weg)
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Enhancing Gameplay: Locked Doors, Advanced Enemies, Refined Level Boundaries, VFX | Sandfire DevLog