Making a PROCEDURALLY GENERATED world in Unity
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I'm working on a super secret game dev project in Unity. In this video I'm sharing with you how I got around making procedurally generated worlds in Unity. It was a lot of ups and downs but I emerged victorious. Make sure to follow my game dev journey by subscribing. Next video will be about active ragdolls so stay tuned!
Thank you if you really took your time to read this :P
I hope you have a blast!
Timestamps:
00:00 Procedurally generated worlds
01:04 Detecting regions
01:33 Making assets
02:28 Character controller
03:14 FUTURE PLANS