Adding New Enemies, Magic Spells, Weapons and Locations to my Voxel Game

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Wishlist Lay of the Land on Steam https://store.steampowered.com/app/2776090 Support development and play the game early Patreon: https://www.patreon.com/Tooley1998 Ko-fi: https://ko-fi.com/tooley1998 Structures There are 6 new structures to discover and loot in the Mushroom Swamp. These range from abandoned towers to run down cottages and all contain valuable items for you to discover. The new structures are: -Encampment Ruins -Enchanted Tower Ruins -Fisherman's Hut -Gatehouse Ruins -Mystical Cottage Ruins -Shrine Ruins Enemies There are 4 new enemies in the game that can be found in the Mushroom Swamp. Acid Blob Look out these nasty dudes have a gross habit of vomiting balls of acid on unsuspecting adventurers. Centipede Watch your step. These nasty critters are easily hidden by the forest floor and love hiding in dark places. Their bite can leave lasting effects. Reclaimed These undead creatures, reanimated by the swamp itself can wield a variety of weapons including Hammers, Poison Gas Bombs and Bows. Shroomling Don’t let their unassuming demeanor fool you. Look out, he’s got a knife. Also, that big bouncy head isn't just for show. Spells Acid Ball This projectile spell leaves an acidic residue on impact which can deal damage over time. Lightning Bolt This powerful beam spell deals high damage and can chain to nearby enemies or to you if you’re not careful ;) Weapons Silver Weapon Set Silver weapons are the new highest tier. They can be found in the Mushroom Swamp and deal more damage and can remove more voxels. Poison Gas Bomb Throw to release a toxic cloud of gas on impact. Artifacts Jar of Fireflies This jar of little critters when equipped will light up the darkness. Lead Glove This heavy glove will increase the knockback of your melee attacks when equipped. Performance Improvements GPU Compute is now used for voxel physics queries. This greatly improves voxel physics performance, reducing potential for stuttering when many voxel edits are done in quick succession and many voxel physics queries are running simultaneously. There have also been many miscellaneous performance improvements that will improve the general gameplay experience https://linktr.ee/tooley1998
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Adding New Enemies, Magic Spells, Weapons and Locations to my Voxel Game