How jumping and floating works in 2D games #gaming #games #pixelart
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⁍ Github: https://github.com/unitoftime
// Description
This is a brief overview of how jumping and floating can be implemented in a 2D game. We can create a fake height variable and add it to our Y position when we draw. Then adding a shadow frames the image a bit better.
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How jumping and floating works in 2D games #gaming #games #pixelart