Wave Defense Spatial Hashes, and the Pain of Performance [MMO Devlog]

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⁍ Discord: https://discord.gg/63YeahMKfJ ⁍ Twitter: https://bit.ly/UnitOfTimeOnTwitter ⁍ Play: https://unit.dev/mmo ⁍ Github: https://github.com/unitoftime // References ⁍ Ebitengine: https://ebitengine.org/ ⁍ Javascript EventLoop: https://youtu.be/cCOL7MC4Pl0 // Description This week I implemented a wave defense mode, improved the collision detection by using spatial hashes, and struggled through some performance problems in Firefox.