Wave Defense Spatial Hashes, and the Pain of Performance [MMO Devlog]
https://www.youtube.com/watc...⁍ Discord: https://discord.gg/63YeahMKfJ
⁍ Twitter: https://bit.ly/UnitOfTimeOnTwitter
⁍ Play: https://unit.dev/mmo
⁍ Github: https://github.com/unitoftime
// References
⁍ Ebitengine: https://ebitengine.org/
⁍ Javascript EventLoop: https://youtu.be/cCOL7MC4Pl0
// Description
This week I implemented a wave defense mode, improved the collision detection by using spatial hashes, and struggled through some performance problems in Firefox.
Home
/
Indie Game Developers/
UnitOfTime/
Wave Defense Spatial Hashes, and the Pain of Performance [MMO Devlog]