My Procedurally Generated Monster-Hunting RPG Roguelite | Vicious Legacy Devlog #1
https://www.youtube.com/watc...Welcome to the second devlog for my procedurally generated monster-hunting game, Vicious Legacy! In this episode, we look at character controllers, animations, weapons/items, and a sneak preview of the next episode. Also, some exciting news!
Made in Unity HDRP.
Please share any questions or comments below.
Vicious Legacy
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Watch the first episode: https://youtu.be/9Hr1JkFoKZk
OFFICIAL DISCORD! https://discord.gg/QwsN5zVBbC
Website: https://www.viciouslegacygame.com.au
Instagram: https://www.instagram.com/viciouslegacyaus/
Email: viciouslegacygameinfo@gmail.com
Chapters
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00:00 Intro
01:08 Character Control
03:25 Character Model
05:44 Targeting
07:12 Rolling?
08:08 Items
10:01 Top Secret
10:18 Next Time / News
11:50 :'( 🐈
My Other Stuff
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(art)
https://www.artstation.com/originsc/
(music)
https://drooble.com/shadowshow
Links
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Grant Abbitt: @grabbitt
Mixamo: https://www.mixamo.com/
Music
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https://www.youtube.com/channel/UCNol4Qo1VfTFKbU4fZxOU8w
Bandcamp: https://medievallofi.bandcamp.com/album/medieval-lofi-vol-1
#devlog #unity #indiegame #indiedev #rpg #roguelike
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My Procedurally Generated Monster-Hunting RPG Roguelite | Vicious Legacy Devlog #1