Building 30 Levels For My 2D Arcade Game | Unity Devlog

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In this Unity devlog, I create all the levels for my minimalist 2D arcade game. I also show you my latest improvements and talk about a couple bits and pieces in my game architecture. ~~~~~~ SEND ME YOUR LEVEL IDEA! Draw your idea (on paper or digitally, doesn’t matter), upload an image of it, preferably to Imgur, and then send it over: - Option A: Tweet at me or message me on Twitter: https://twitter.com/AnniIsGame - Option B: Fill out this form: https://forms.gle/eK6es1ca7vJ5Y6Z2A A few things to keep in mind: - No loops in the railway network please. - Difficulty increases with number of switches, depots, and spawn points (in this order, I think). Don’t put too many. :P - Should work well for Portrait format (roughly 9:16). ~~~~~~ Resources I use/mention: - LeanTwean: https://assetstore.unity.com/packages/tools/animation/leantween-3595 - ScriptableObject Architecture (free): https://assetstore.unity.com/packages/tools/utilities/scriptableobject-architecture-131520 - SerializableDictionary asset (free): https://assetstore.unity.com/packages/tools/integration/serializabledictionary-90477 Say hi: https://twitter.com/AnniIsGame Chapters: 0:00 Intro To The Game 0:26 What This Devlog Is About 1:09 Level Building! 2:07 First Level & New Switch Animation 3:17 More Levels Building! 3:57 Backup Depots 4:44 Upgraded Train Spawner 6:17 Building All Remaining Levels! 7:20 Additive Scenes 7:39 Send Me Your Level Idea! 8:18 What’s Next? Music: "Downtown Funk" by Dj Quads "Hip Jazz" from Bensound.com "Endless Motion" from Bensound.com "It’s Near" by DJ Quads
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Building 30 Levels For My 2D Arcade Game | Unity Devlog