Colliders, Triggers & Spaghetti Code | Unity 2D Devlog

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In this Unity devlog, I introduce colliders and triggers to my 2D game for better train traffic routing, sprinkling in a few beginner tips on colliders, triggers and the surrounding game architecture. I use Unity's event functions OnTriggerEnter2D and OnTriggerExit2D in my implementation. I also choose a title for my game, exciting stuff! Say hi: https://twitter.com/AnniIsGame Chapters: 0:00 Welcome 0:43 Naming the Game!!! 2:33 Why Colliders? 3:08 Triggers 4:18 Crossing Colliders 4:53 Train Colliders (Spaghetti Code Edition) 5:45 Train Colliders (Non Spaghetti Code Edition) 6:51 End Result Music: "Downtown Funk" by Dj Quads "Hip Jazz" from Bensound.com "Endless Motion" from Bensound.com "The Jazz Piano" from Bensound.com "Moose" from Bensound.com "It’s Near" by DJ Quads
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Colliders, Triggers & Spaghetti Code | Unity 2D Devlog