Data Structures For Game Devs: Queues & Stacks | Unity Tutorial (Part 4)

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This video teaches you how to use C# Queues & Stacks to your advantage! This is a multi-part guide/tutorial on data structures for Unity game developers, with lots of examples and a focus on using them to make your dev life easier! Full Playlist: https://youtube.com/playlist?list=PL67lcUvJcLZf1o5FsRACq2H_LQeo33tgr Part 1 (Arrays, Lists & Fundamentals): https://youtu.be/uWI3JEBRMiA Part 2 (HashSets): https://youtu.be/qnLQTEqsXsk Part 3 (Dictionaries): https://youtu.be/vditeSiJdSY Part 4 (Queues & Stacks): You're here! These are my first tutorial-style videos on the channel, so let me know what you think! Say hi: https://twitter.com/AnniIsGame Gameplay: - Hollow Knight - On Track (my own little project) - The Legend of Zelda: Breath of the Wild - Age of Empires - Dominion online - Cyberpunk 2077 - The Witness Chapters: 0:00 Into 0:30 Queues 1:40 Example 1 2:50 Queue Implementation 4:54 Example 2 5:18 Stacks 5:49 Example 3 6:20 Why even use a Stack?? 7:42 Example 4