Why Make Games?

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I asked 50 game developers why they make games. This is my report! Say hi: https://twitter.com/AnniIsGame Check out the awesome game makers I interviewed for this video! * Amalie Kae - https://www.youtube.com/c/AmalieKae * Glenn Verheij - http://twitter.com/glennverheij * Namida Sai - https://www.youtube.com/c/NamidaSai & https://namidasai.itch.io * rhodso - www.rhodso.com * Rob Lang - https://www.youtube.com/c/RobLang * Vincent Vangeel - www.twitter.com/Vincent_Vangeel * Wannibe Manisha - https://www.youtube.com/c/WannibeManisha * Yän - https://yaen-games.itch.io/ & https://www.youtube.com/c/YänGamedev Games in the video thumbnail: * Soul Shepherd by Amalie Kae (www.amaliekae.com/soulshepherd) * Glitcheon by River Forge, YaenGames, Bonicle (https://river-forge-games.itch.io/glitcheon) * memories.io by Namida Sai (https://namidasai.itch.io/memories) Also, a big thank you to everyone who took my survey! Music: “Cipher” by LEMMiNO “Venusian” by LEMMiNO “Waited (instrumental)” by RYYZN “30 Million Times (instrumental)” by RYYZN “Bisiesto” by Hiracutch “Sleepy Day” by Another Kid “The Way” by LiQWYD “Aberration“ by Nihilore “Neon Samurai” by Sakura Hz “Watching the Clouds Start” by Lakey Inspired Chapters: 0:00 Intro 1:46 Methodology 2:33 Findings 2:56 Process vs. Product 4:11 Why Do I Make Games? 4:45 Reaching People 6:26 Creative Expression 7:46 Innovation 9:17 Storytelling 11:25 Problem Solving 12:45 Wearing Many Hats 13:17 Money...? 13:57 Evolution 15:31 Thanks!