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AuroDev
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About
16 days ago
Announcing My New Game - A Roguelike PIRATE Adventure!
AuroDev
4 months ago
I Got Blessed by Steam + Mortal Glory 2 DLC is OUT NOW
AuroDev
7 months ago
DLC Announcement + Future Plans
AuroDev
8 months ago
How much Money my Game made (1 month)
AuroDev
10 months ago
I Did It! Mortal Glory 2 Is Now Available on Steam!
AuroDev
10 months ago
One Day Before Release... Wishlist Update & Popular Upcoming
AuroDev
10 months ago
Five Days to Release & How to get on Most Wishlisted chart and Popular Upcoming
AuroDev
10 months ago
Preparing For Release! Final Changes & Marketing // Mortal Glory 2 Devlog 34
AuroDev
10 months ago
Playing My Own Game! // Mortal Glory 2 Steam Next Fest Stream
AuroDev
10 months ago
Mortal Glory 2 Demo Release // Steam Next Fest February 2024 Demo
AuroDev
a year ago
Creating a Free Prologue // Mortal Glory 2 Indie Game Devlog #33
AuroDev
a year ago
Choosing Languages & Starting Localization // Mortal Glory 2 Indie Game Devlog #32
AuroDev
a year ago
Steam Build Review Results // Mortal Glory 2 Indie Game Devlog #31
AuroDev
a year ago
Zero Budget Visuals for an Event System // Mortal Glory 2 Indie Game Devlog #30
AuroDev
a year ago
Talking About Unity, Cool New Skills & Steam Updates // Mortal Glory 2 Indie Game Devlog #29
AuroDev
a year ago
Taunting & Tutorials // Mortal Glory 2 Indie Game Devlog #28
AuroDev
a year ago
Is It Enough? New Changes to Unity Runtime Fee Program
AuroDev
a year ago
New Way To Start The Game // Mortal Glory 2 Indie Game Devlog #27
AuroDev
a year ago
Is Unity Dead? My Thoughts on Unity Pricing Change
AuroDev
a year ago
Mortal Glory 2 - Gameplay Trailer
AuroDev
a year ago
Creating Content & Dealing With Scheduling Issues // Mortal Glory 2 Indie Game Devlog #26
AuroDev
a year ago
Tornadoes, Audio & VFX // Mortal Glory 2 Indie Game Devlog #25
AuroDev
a year ago
Adding Content And Some More Content // Mortal Glory 2 Indie Game Devlog #24
AuroDev
a year ago
Making a Better Map // Mortal Glory 2 Indie Game Devlog #23
AuroDev
a year ago
Celebrating Player Success // Mortal Glory 2 Indie Game Devlog #22
AuroDev
a year ago
Creating a SMART AI // Mortal Glory 2 Indie Game Devlog #21
AuroDev
2 years ago
Making UI Visually Pleasing // Mortal Glory 2 Indie Game Devlog #20
AuroDev
2 years ago
Exploding Corpses, Summoning Skills & More // Mortal Glory 2 Indie Game Devlog #19
AuroDev
2 years ago
This Should Be a Fun Feature! Multiplying Hazards & Design // Mortal Glory 2 Indie Game Devlog #18
AuroDev
2 years ago
My Favorite New Feature! Relics, Perks & Saving // Mortal Glory 2 Indie Game Devlog #17
AuroDev
2 years ago
Chain Lightning! Backgrounds, Special Rules & Information Visualization // Mortal Glory 2 Devlog #16
AuroDev
2 years ago
New Fire Skills! Fixing Line of Sight, Combat Log & more // Mortal Glory 2 Indie Game Devlog #15
AuroDev
2 years ago
Watch Where You Step! New Environmental Hazards // Mortal Glory 2 Indie Game Devlog #14
AuroDev
2 years ago
Adding Colors + Audience Upgrade // Mortal Glory 2 Indie Game Devlog #13
AuroDev
2 years ago
Implementing Experience Points & Levelups // Mortal Glory 2 Indie Game Devlog #12
AuroDev
2 years ago
This Will Change Things // Real Life & Channel Update
AuroDev
2 years ago
Making Looting Fun With Reward Chests // Mortal Glory 2 Indie Game Devlog #11
AuroDev
2 years ago
Here’s My Traveling Team of Gladiators! // Mortal Glory 2 Indie Game Devlog #10
AuroDev
2 years ago
Implementing Inventory, Shops, Events & Battle Preview // Mortal Glory 2 Indie Game Devlog #9
AuroDev
2 years ago
What Is The Best Way To Implement Tooltips? // Mortal Glory 2 Indie Game Devlog #8
AuroDev
2 years ago
Look at This Cool Bug I Found + Dynamic Environmental Tiles // Mortal Glory 2 Indie Game Devlog #4
AuroDev
2 years ago
Creating Chain Reactions With a Fun New Feature // Mortal Glory 2 Indie Game Devlog #5
AuroDev
2 years ago
I Can't Believe Mortal Glory Didn't Have This Feature // Mortal Glory 2 Indie Game Devlog #6
AuroDev
2 years ago
Building Framework for a Bunch of Cool New Skills // Mortal Glory 2 Indie Game Devlog #7
AuroDev
2 years ago
Creating Slay the Spire Map from scratch (my way) // Mortal Glory 2 Indie Game Devlog #2
AuroDev
2 years ago
Revealing the Steam Page! + Working on Line of Sight Targeting // Mortal Glory 2 Devlog #3
AuroDev