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AuroDev
12 days ago
Making a Better Map // Mortal Glory 2 Indie Game Devlog #23
a month ago
Celebrating Player Success // Mortal Glory 2 Indie Game Devlog #22
a month ago
Creating a SMART AI // Mortal Glory 2 Indie Game Devlog #21
2 months ago
Making UI Visually Pleasing // Mortal Glory 2 Indie Game Devlog #20
2 months ago
Exploding Corpses, Summoning Skills & More // Mortal Glory 2 Indie Game Devlog #19
3 months ago
This Should Be a Fun Feature! Multiplying Hazards & Design // Mortal Glory 2 Indie Game Devlog #18
3 months ago
My Favorite New Feature! Relics, Perks & Saving // Mortal Glory 2 Indie Game Devlog #17
4 months ago
Chain Lightning! Backgrounds, Special Rules & Information Visualization // Mortal Glory 2 Devlog #16
4 months ago
New Fire Skills! Fixing Line of Sight, Combat Log & more // Mortal Glory 2 Indie Game Devlog #15
5 months ago
Watch Where You Step! New Environmental Hazards // Mortal Glory 2 Indie Game Devlog #14
5 months ago
Adding Colors + Audience Upgrade // Mortal Glory 2 Indie Game Devlog #13
6 months ago
Implementing Experience Points & Levelups // Mortal Glory 2 Indie Game Devlog #12
6 months ago
This Will Change Things // Real Life & Channel Update
6 months ago
Making Looting Fun With Reward Chests // Mortal Glory 2 Indie Game Devlog #11
6 months ago
Here’s My Traveling Team of Gladiators! // Mortal Glory 2 Indie Game Devlog #10
7 months ago
Implementing Inventory, Shops, Events & Battle Preview // Mortal Glory 2 Indie Game Devlog #9
7 months ago
What Is The Best Way To Implement Tooltips? // Mortal Glory 2 Indie Game Devlog #8
7 months ago
Look at This Cool Bug I Found + Dynamic Environmental Tiles // Mortal Glory 2 Indie Game Devlog #4
7 months ago
Creating Chain Reactions With a Fun New Feature // Mortal Glory 2 Indie Game Devlog #5
7 months ago
I Can't Believe Mortal Glory Didn't Have This Feature // Mortal Glory 2 Indie Game Devlog #6
7 months ago
Building Framework for a Bunch of Cool New Skills // Mortal Glory 2 Indie Game Devlog #7
8 months ago
Creating Slay the Spire Map from scratch (my way) // Mortal Glory 2 Indie Game Devlog #2
8 months ago
Revealing the Steam Page! + Working on Line of Sight Targeting // Mortal Glory 2 Devlog #3
AuroDev
7.3K subscribers
https://www.youtube.com/channel/...
Game Development tips & tricks from the viewpoint of a beginner whose first game sold $128,000 within one year. In 2019 I...
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Currently working on
Mortal Glory 2
Manage a team of traveling gladiators in this turn-based fantasy roguelike. Find the best recruits, collect powerful loot and discover clever tactics on the battlefield. The tournament awaits those who desire MORTAL GLORY!
https://store.steampowered.com/app/...
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6 patrons
€31 per month
https://www.patreon.com/redbeakgames
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