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AuroDev

AuroDev

7.4K subscribers
https://www.youtube.com/channel/...
AuroDev
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a day ago
AuroDev
You can turn your ship into a tank (figuratively...?) #indiegameAuroDev
2 days ago
AuroDev
What is your weapon of choice? #indiegameAuroDev
3 days ago
AuroDev
You can upgrade your ship to knock back enemies!AuroDev
4 days ago
AuroDev
Remember to pay attention in history class!AuroDev
6 days ago
AuroDev
Is this enough cannonballs?AuroDev
8 days ago
AuroDev
Would pirate you use this weapon?AuroDev
10 days ago
AuroDev
Historically accurate pirate action #indiegamingAuroDev
12 days ago
AuroDev
Do you prefer melee or ranged?AuroDev
16 days ago
AuroDev
Roguebound Pirates - Best Indie Games - Fall Showcase TrailerAuroDev
17 days ago
AuroDev
No time to stop! There's pirating to do...AuroDev
21 days ago
AuroDev
I reduced the cannon cooldown to zero... #indiegamingAuroDev
22 days ago
AuroDev
Easy Extra Marketing in 2025 for Indie Devs + Chance to Get Funded!AuroDev
a month ago
AuroDev
This is historically accurate pirate action #indiegamingAuroDev
a month ago
AuroDev
10 Months of Game Development in 10 MinutesAuroDev
a month ago
AuroDev
What weapons should I add to my pirate game? #indiegamingAuroDev
a month ago
AuroDev
Should I keep this in the game?AuroDev
a month ago
AuroDev
Design your own Pirate Ship! #indiegamesAuroDev
a month ago
AuroDev
Switch! #indiegameAuroDev
a month ago
AuroDev
PlayStationAuroDev
a month ago
AuroDev
Choose your weapons! #indiegamesAuroDev
a month ago
AuroDev
My Gladiator Roguelike is coming to consoles! #indiegameAuroDev
a month ago
AuroDev
This is how swords work, right? #indiegameAuroDev
2 months ago
AuroDev
Top pirate weapons? #indiegameAuroDev
2 months ago
AuroDev
You can draw your own pirate flag in my game #indiegamingAuroDev
2 months ago
AuroDev
What weapons should I add? #indiegamingAuroDev
2 months ago
AuroDev
weapons #indiegamingAuroDev
2 months ago
AuroDev
design a pirate ship #indiegameAuroDev
2 months ago
AuroDev
Build your own pirate ship! #indiegameAuroDev
3 months ago
AuroDev
I'm making a pirate game with crazy weapon combos #indiegameAuroDev
3 months ago
AuroDev
You can freely customize your ship in my pirate game #indiegameAuroDev
3 months ago
AuroDev
Pirates ❤️ AxesAuroDev
3 months ago
AuroDev
What are best weapons for pirates? #indiegameAuroDev
3 months ago
AuroDev
Customize weapons in my Pirate game #indiegameAuroDev
3 months ago
AuroDev
My pirate game is taking some liberties with historical accuracyAuroDev
4 months ago
AuroDev
Roguebound Pirates - Official Gameplay Preview TrailerAuroDev
4 months ago
AuroDev
How Naval Combat Works in my Pirate Roguelike + Steam Page UpdateAuroDev
6 months ago
AuroDev
to my Pirate RoguelikeAuroDev
6 months ago
AuroDev
Here's How I Started Working On My Pirate RoguelikeAuroDev
9 months ago
AuroDev
Announcing My New Game - A Roguelike PIRATE Adventure!AuroDev
a year ago
AuroDev
I Got Blessed by Steam + Mortal Glory 2 DLC is OUT NOWAuroDev
a year ago
AuroDev
DLC Announcement + Future PlansAuroDev
a year ago
AuroDev
How much Money my Game made (1 month)AuroDev
2 years ago
AuroDev
I Did It! Mortal Glory 2 Is Now Available on Steam!AuroDev
2 years ago
AuroDev
One Day Before Release... Wishlist Update & Popular UpcomingAuroDev
2 years ago
AuroDev
Manage your own team of fantasy gladiators in Mortal Glory 2 #shortsAuroDev
2 years ago
AuroDev
Five Days to Release & How to get on Most Wishlisted chart and Popular UpcomingAuroDev
2 years ago
AuroDev
Preparing For Release! Final Changes & Marketing // Mortal Glory 2 Devlog 34AuroDev
2 years ago
AuroDev
Playing My Own Game! // Mortal Glory 2 Steam Next Fest StreamAuroDev
2 years ago
AuroDev
Mortal Glory 2 Demo Release // Steam Next Fest February 2024 DemoAuroDev
2 years ago
AuroDev
Creating a Free Prologue // Mortal Glory 2 Indie Game Devlog #33AuroDev
2 years ago
AuroDev
Choosing Languages & Starting Localization // Mortal Glory 2 Indie Game Devlog #32AuroDev
2 years ago
AuroDev
Steam Build Review Results // Mortal Glory 2 Indie Game Devlog #31AuroDev
2 years ago
AuroDev
Zero Budget Visuals for an Event System // Mortal Glory 2 Indie Game Devlog #30AuroDev
2 years ago
AuroDev
Talking About Unity, Cool New Skills & Steam Updates // Mortal Glory 2 Indie Game Devlog #29AuroDev
2 years ago
AuroDev
Taunting & Tutorials // Mortal Glory 2 Indie Game Devlog #28AuroDev
2 years ago
AuroDev
Is It Enough? New Changes to Unity Runtime Fee ProgramAuroDev
2 years ago
AuroDev
New Way To Start The Game // Mortal Glory 2 Indie Game Devlog #27AuroDev
2 years ago
AuroDev
Is Unity Dead? My Thoughts on Unity Pricing ChangeAuroDev
2 years ago
AuroDev
Mortal Glory 2 - Gameplay TrailerAuroDev
2 years ago
AuroDev
Creating Content & Dealing With Scheduling Issues // Mortal Glory 2 Indie Game Devlog #26AuroDev
2 years ago
AuroDev
Tornadoes, Audio & VFX // Mortal Glory 2 Indie Game Devlog #25AuroDev
2 years ago
AuroDev
Adding Content And Some More Content // Mortal Glory 2 Indie Game Devlog #24AuroDev
2 years ago
AuroDev
Making a Better Map // Mortal Glory 2 Indie Game Devlog #23AuroDev
2 years ago
AuroDev
Celebrating Player Success // Mortal Glory 2 Indie Game Devlog #22AuroDev
2 years ago
AuroDev
Creating a SMART AI // Mortal Glory 2 Indie Game Devlog #21AuroDev
2 years ago
AuroDev
Making UI Visually Pleasing // Mortal Glory 2 Indie Game Devlog #20AuroDev
2 years ago
AuroDev
Exploding Corpses, Summoning Skills & More // Mortal Glory 2 Indie Game Devlog #19AuroDev
2 years ago
AuroDev
This Should Be a Fun Feature! Multiplying Hazards & Design // Mortal Glory 2 Indie Game Devlog #18AuroDev
2 years ago
AuroDev
My Favorite New Feature! Relics, Perks & Saving // Mortal Glory 2 Indie Game Devlog #17AuroDev
2 years ago
AuroDev
Chain Lightning! Backgrounds, Special Rules & Information Visualization // Mortal Glory 2 Devlog #16AuroDev
2 years ago
AuroDev
New Fire Skills! Fixing Line of Sight, Combat Log & more // Mortal Glory 2 Indie Game Devlog #15AuroDev
2 years ago
AuroDev
Watch Where You Step! New Environmental Hazards // Mortal Glory 2 Indie Game Devlog #14AuroDev
3 years ago
AuroDev
Adding Colors + Audience Upgrade // Mortal Glory 2 Indie Game Devlog #13AuroDev
3 years ago
AuroDev
Implementing Experience Points & Levelups // Mortal Glory 2 Indie Game Devlog #12AuroDev
3 years ago
AuroDev
This Will Change Things // Real Life & Channel UpdateAuroDev
3 years ago
AuroDev
Making Looting Fun With Reward Chests // Mortal Glory 2 Indie Game Devlog #11AuroDev
3 years ago
AuroDev
Here’s My Traveling Team of Gladiators! // Mortal Glory 2 Indie Game Devlog #10AuroDev
3 years ago
AuroDev
Implementing Inventory, Shops, Events & Battle Preview // Mortal Glory 2 Indie Game Devlog #9AuroDev
3 years ago
AuroDev
What Is The Best Way To Implement Tooltips? // Mortal Glory 2 Indie Game Devlog #8AuroDev
3 years ago
AuroDev
Look at This Cool Bug I Found + Dynamic Environmental Tiles // Mortal Glory 2 Indie Game Devlog #4AuroDev
3 years ago
AuroDev
Creating Chain Reactions With a Fun New Feature // Mortal Glory 2 Indie Game Devlog #5AuroDev
3 years ago
AuroDev
I Can't Believe Mortal Glory Didn't Have This Feature // Mortal Glory 2 Indie Game Devlog #6AuroDev
3 years ago
AuroDev
Building Framework for a Bunch of Cool New Skills // Mortal Glory 2 Indie Game Devlog #7AuroDev
3 years ago
AuroDev
Creating Slay the Spire Map from scratch (my way) // Mortal Glory 2 Indie Game Devlog #2AuroDev
3 years ago
AuroDev
Revealing the Steam Page! + Working on Line of Sight Targeting // Mortal Glory 2 Devlog #3AuroDev