Here's How You Should Be Thinking About Data

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Sign up for the Level 2 Game Dev Newsletter: http://eepurl.com/gGb8eP Data is an essential ingredient for making games. But on it's own, data is nebulous, disconnected, and can be difficult to work with. In this video, I'll show you how to reason about your game's data so it's easier to manage and maintain. This video was created in collaboration with @JasonStorey šŸ’¬ Join Our Community Discord: https://discord.gg/NjjQ3BU Patreon: https://www.patreon.com/infalliblecode Newsletter: http://eepurl.com/gGb8eP ā¤ļø My Favorite Unity Assets * Odin Inspector and Serializer: https://assetstore.unity.com/packages/tools/utilities/odin-inspector-and-serializer-89041?aid=1100l3e8M Editor Console Pro: https://assetstore.unity.com/packages/tools/utilities/rainbow-folders-2-143526?aid=1100l3e8M Rainbow Folders 2: https://assetstore.unity.com/packages/tools/utilities/rainbow-folders-2-143526?aid=1100l3e8M Peek: https://assetstore.unity.com/packages/tools/utilities/peek-149410?aid=1100l3e8M Project Search & Replace: https://assetstore.unity.com/packages/tools/utilities/project-search-replace-55680?aid=1100l3e8M āš” Unity 3D Plus: http://prf.hn/click/camref:1100l3e8M/destination:https://store.unity.com/products/unity-plus āš” Unity 3D Pro: http://prf.hn/click/camref:1100l3e8M/destination:https://store.unity.com/products/unity-pro šŸ‘‹ Contact me directly at charles@infalliblecode.com * Disclosure: These are affiliate links, which means I'll receive a commission if you use them to make a purchase.
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Here's How You Should Be Thinking About Data