How To Make a Ready Up System - Steam Multiplayer Game in Unity

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In this video I will be showing you how to implement readying up. This tutorial will cover how to make a readying up system and how to sync this across networks. I will also go over how to check if everyone is ready and if that is the case allow the host to start the game. ------Tutorial Links------ Previous Video: https://www.youtube.com/watch?v=kld9sINMLGw Mirror: https://assetstore.unity.com/packages/tools/network/mirror-129321 FizzySteamworks: https://github.com/Chykary/FizzySteamworks/releases Steam Docs: https://partner.steamgames.com/doc/home Source Code: https://www.patreon.com/posts/61625448 ------My Personal Links------ Discord: https://discord.gg/tYDXGja55Y Instagram: https://www.instagram.com/gabzxd/ Twitch: https://www.twitch.tv/officialzyger Twitter: https://twitter.com/ZygerDesigns ➤WISHLIST MY GAME: https://store.steampowered.com/app/1648340/Push_Me_If_You_Can/ -----Time Stamps------ 0:00 - Intro 0:13 - Lobby List Item Script 1:28 - Player Object Script 3:48 - Lobby Manager Script 6:50 - Unity UI Setup 7:18 - Testing